Posts Tagged by psp
Formula 1 2009 Coming to the iPhone and iPod Touch
| December 15, 2009 | Posted by Jessica Moreno under Apple, Gaming, iPhone, iPod, Mac, Nintendo |

Lookout gamers Formula 1 is coming to the iPhone and Touch in the near future, said Codemasters. The game will feature all the greatness your familiar with including accelerometer based steering and tap buttons for brakes and throttle.
The App Store, F1 2009 will feature 10 teams, 20 drivers and 17 circuits from the World Championship. It will offer stunning graphics, the authentic Formula One experience on the iPhone and iPod. Players will be able to race the stunning Eau Rouge at Spa Francorchamps, and experience the claustrophobic streets of Monaco where one mistake can end with twisted wreckage.
F1 on iPhone and iPod supports two different modes of game play: Time trial and Endurance. Time trial is about setting the best lap time at a circuit. Endurance is about speed and consistency as players test their skills with six, nine or 12 laps looking to set the best average lap time.
F1 2009 is also available to buy now on the Nintendo Wii™ and PSP® (PlayStation®Portable).
The Head EA Games Discusses Monetizing Piracy
| December 9, 2009 | Posted by Jessica Moreno under Electronics, Gaming, Nintendo, PS3, Tech News, Xbox 360 |

For years, it seemed that PC gaming would be unable to survive the unrelenting crush of digital pirates committing copyright violations on a staggering level. A remarkably candid John Riccitiello, head of EA Games, has a more optimistic view on the situation.
Instead of fearing piracy as an industry destroyer, he instead plans to consider it a form of possible revenue. How? The answer is downloadable content, pay-for-play additions to games bought online after installation. Say Riccitiello “They can steal the disc, but they can’t steal the DLC.”
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For years, it seemed that PC gaming would be unable to survive the unrelenting crush of digital pirates committing copyright violations on a staggering level. A remarkably candid John Riccitiello, head of EA Games, has a more optimistic view on the situation.
Instead of fearing piracy as an industry destroyer, he instead plans to consider it a form of possible revenue. How? The answer is downloadable content, pay-for-play additions to games bought online after installation. Say Riccitiello “They can steal the disc, but they can’t steal the DLC.”
(more…)